World Editing commands for Dedicated Servers.
This mod requires the following mods to already be installed on the server.
wtselect - Sets the start or end point for a selection to the current player position
wtselect <StartX> <StartY> <StartZ> [<EndX> <EndY> <EndZ>] - Sets the start and end position of the current selection to coordinates provided
wtselect clear - clears the current selection
wtclosest <PrefabName> - Finds the closest instance of <PrefabName> to the player position
despawn <EntityID> - Completely Despawns the entity with an id of <EntityID>
wtrotateent <EntityID> <DegreesToRotate> - Rotate the way the entity with <EntityID> by the number ofdegrees supplied in <DegreesToRotate>
wtcopy - Copies the content of the current selection
wtexport <PrefabName> [<yOffset>] - Creates a new prefab called <PrefabName> with the content of the current selection, with the optional yOffset of <yOffset>
wtfill <BlockName> - Fills the current selection with the block <BlockName>
wtimport <PrefabName> - Import the Prefab <PrefabName> into the current player selection
wtpaste [<Rotations> <yOffset>] - Paste the current selection at the players current position with optional rotation and yOffset
wtpasteprefab <PrefabName> [<Rotations>] - Paste the Prefab called <PrefabName> at the current player position with optional number of rotations
wtrotate <Rotations> - Rotate the current player selection. This will modify your world directly.
wtundo - Undo the last WorldTools Command.
* Some Game Server Providers do not allow you to install mods yourself. You will need to submit a support ticket with the URL of this page, requesting your provider to install the mod for you.